Video Game Storytelling
Evan Skolnick
First annotation on .
3 quotes
Chapter 1
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At this core level, stories and games are in blissful agreement. The driving force behind both experiences is the core conflict of a character wanting something, but needing to overcome challenges in order to get it.
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In each case, the goals of the main character and the goals of other characters are at odds with each other; thus the want/but pattern (the conflict) we see in everything we call a story, and in everything we call a game.
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Chapter 2
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A car's main components are engineered to convert fuel into forward, controllable motion. Everything is built around this core function.
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